May 2011
38 posts
Synesthesia
Synesthesia is a neurologically-based condition in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway.
In one common form of synesthesia, known as grapheme → color synesthesia or color-graphemic synesthesia, letters or numbers are perceived as inherently colored, while in ordinal linguistic personification,...
April 2011
24 posts
Compiling Pngcrush on Mac OS X Snow Leopard →
The great liability of the engineer compared to men of other professions is that...
– Herbert Hoover
Don’t Mimic Real-World Interfaces →
“It’s great that you spent 16 hours making that wood grain and stainless steel look exactly like the real thing — looks nice — but does your app work? Does your app make sense?”
TestFlight →
iOS beta testing on the fly
node.js and The Javascript Age →
The Apple Fortress Part III: A Relentless Pursuit... →
by Christopher Meyer
“Apple’s design process targets how things should work rather than how they can. This violates “the better is the enemy of good enough,” a foundation principle taught by capitalists, business and engineering schools across the world. What the experts miss is that Apple’s persistent drive for better reveals the essence of experience that makes minimalist perfection...
Why Angry Birds is so successful and popular: a... →
By Charles L. Mauro
Font Squirrel: @font-face generator →
What Apple needs to do now →
Adam Greenfield
“Oh, but that interface. Or more particularly, the design of applications and utilities. The worrisome signs that first cropped up in the iPhone 3G Compass app, and clouded the otherwise lovely iPad interaction experience, are here in spades. What’s going on here is an unusual, unusually false and timid choice that, in the aggregate, amounts to nothing less than a...
Studio Neat presents The Cosmonaut: A minimal, wide-grip capacitive stylus for touch screens